Game Rules

 

  • Trio Battle Royale: 2 hour timed kill race. Cold cut off 2 hours 15 minutes into the tournament. (This means when you start at 7:30pm pst, the last chance you have to submit a picture of your highest kill game will be at 9:45pm pst.) No late submissions will be taken into account for judging! Tournament payout will depend on how many players are entered in the tournament. Players will Drop-In at tournament time and have 2 hours to submit their best two games. To submit games and name including Activision account and players’ stream, go into our discord channel under the 7:30 Warzone Trio Tournament   https://discord.gg/vT3ggYCzDF 
  • Players will pick BR-Trio and Drop-In at tournament time.
  • Each PC player (controller or keyboard mouse) is required to be streaming so there are no questions about scores and/or suspicious activity. 
  • If you canstream please send us a note as to why. ([email protected] or dropingamingllc on Instagram and Twitter) 
  • At least one player must have the tournament tag in their clan tag in order for games to count. The tournament tag will be announced on stream and through discord 5 minutes prior to each tournament starting. 
  • Each buy-in will have their own unique clan tag associated to the tournament.    
  • Players are responsible for keeping track of time and submitting scores. 7:30pm tournament: Anything posted after 9:45pm PST will not count.  
  • Images must be clear and visible. If an image is blurry it will be up to our support team to determine the result of the match.  
  • All players must be registered in the tournament to be eligible for prizes. If a player competes without being registered, they will forfeit buy-in, any awarded prizes, and be disqualified.    
  • Players must be submitted into our discord under the correct tournament and buyin channel.  
  • Once matches have started, if the player disconnects, they can submit the score of the kills they had before disconnecting. 
  • Scores will be verified via COD Tracker to ensure each game’s validity. 
  • 1 point awarded per kill when picture is submitted.   
    Placement Points:
  • 10 points for 1st place 
  • 8 points for 2nd place 
  • 6 points for 3rd place 
  • 4 points for 4th place 
  • 2 points for 5th place 
  • If a tie occurs, the winner will be the player with greatest total damage for their 2 games will win. (Total damage calculated by adding up damage from both submitted games)  
  • Cross Platform must be turned on.  
  • Winners will be announced 30-45 minutes after the tournament. If there is any suspicion about cheating, hacking, or fake scorers, final results could take longer and we will notify everyone. 
  • If a player is caught cheating, they will forfeit buy-in, any winnings, and be banned from the website for 2 weeks on first offence. 
  • If this is greater than your first offence, you may be banned from competing in any future events hosted by Drop-In Gaming and subject to further punishment.

 

Warzone: BR Quads Kill Race 11/4 

  • Quads Battle Royale: 2 hour timed kill race. Cold cut off 2 hours 15 minutes into the tournament. (This means when you start at 7:30pm pst, the last chance you have to submit a picture of your highest kill game will be at 9:45pm pst.) No late submissions will be taken into account for judging! Tournament payout will depend on how many players are entered in the tournament. Players will Drop-In at tournament time and have 2 hours to submit their best two games. To submit games and name including Activision account and players’ stream, go into our discord channel under the 7:30 Warzone Squads Tournament   https://discord.gg/vT3ggYCzDF 
  • Players will pick BR-Quads and Drop-In at tournament time.
  • Each PC player (controller or keyboard mouse) is required to be streaming so there are no questions about scores and/or suspicious activity. 
  • If you canstream please send us a note as to why. ([email protected] or dropingamingllc on Instagram and Twitter) 
  • At least one player must have the tournament tag in their clan tag in order for games to count. The tournament tag will be announced on stream and through discord 5 minutes prior to each tournament starting. 
  • Each buy-in will have their own unique clan tag associated to the tournament.    
  • Players are responsible for keeping track of time and submitting scores. 7:30pm tournament: Anything posted after 9:45pm PST will not count.  
  • Images must be clear and visible. If an image is blurry it will be up to our support team to determine the result of the match.  
  • All players must be registered in the tournament to be eligible for prizes. If a player competes without being registered, they will forfeit buy-in, any awarded prizes, and be disqualified.    
  • Players must be submitted into our discord under the correct tournament and buyin channel.  
  • Once matches have started, if the player disconnects, they can submit the score of the kills they had before disconnecting. 
  • Scores will be verified via COD Tracker to ensure each game’s validity. 
  • 1 point awarded per kill when picture is submitted.   
    Placement Points:
  • 10 points for 1st place 
  • 8 points for 2nd place 
  • 6 points for 3rd place 
  • 4 points for 4th place 
  • 2 points for 5th place 
  • If a tie occurs, the winner will be the player with greatest total damage for their 2 games will win. (Total damage calculated by adding up damage from both submitted games)  
  • Cross Platform must be turned on.  
  • Winners will be announced 30-45 minutes after the tournament. If there is any suspicion about cheating, hacking, or fake scorers, final results could take longer and we will notify everyone. 
  • If a player is caught cheating, they will forfeit buy-in, any winnings, and be banned from the website for 2 weeks on first offence. 
  • If this is greater than your first offence, you may be banned from competing in any future events hosted by Drop-In Gaming and subject to further punishment. 

Payouts: 

Prize pool is based on registered entrants for each tournament.  
** For 1-5 teams; Top 1 team gets paid and the individual with the most kills** (80% 1st place 20% most kills) 
** For 6-10 teams; Top 2 teams get paid and individual with most kills** (50% 1st place, 30%    2nd place, 20% most kills) 
** For 11+ teams; Top 3 teams get paid and individual with most kills** (47% 1st place, 27% 2nd place, 19% 3rd, 7% most kills)

PGA 2K21: 

Mode: 1v1

In a 1v1 lobby, one player will be host (team A from Drop-In), and the other player will join the hosts lobby.  (Invite the player to your lobby using PSN, Xbox or Steam gamertag)

  • Matches on PGA can be set to the following lengths: 
  • 18 holes 
  • Course has to be on PGA approved. (No custom course unless agreed upon by both party members) 
  • The winner will be the one will the LOWEST score after 18 holes.  
    Tie Breaker 
    If the score is tied after 18 holes, you will play the same course for 9 holes (front 9) and the person with the lower score after 9 will be the winner. If the score is still tied, continue to play until someone breaks the tie and wins. 
  • The host must click “Create Private Match” Which is located under “PLAY NOW” on the home page  
  • Click on the “Settings” tab in the middle of the screen 
  • Under “FORMAT” click on “Stroke”  
  • Go over to the “RULES” tab 
  • On the “RULES” tab, set the Tees to longest yards marker, Pins to 2, Round length to Full course, and Handicapped Scoring Off. 
  • Under the “CONDITIONS” tab and leave everything at default with crowds on  
  • Swing Difficulty “PRO”  
  • Swing Timing “ON” 
  • Distance Control Meter “ON” 
  • Distance Control Assist “ON” 
  • Putt Preview “0” 
  • Course Yardage “ON” 
  • Pro Vision: Wind “Off” 
  • Pro Vision: Lie Penalty “OFF”  
  • Pro Vision: Lie Angle “ON”  
  • Pro Vision: Elevation “Off” 
  • Pro Vision: True Shot “ON”  
  • Pro Vision: Trajectory “Aim Only” 
  • Scout Camera “ON”
  • Lie Grid “OFF” 
  • Green Grid “On” 
  • Pin Preference “IN” 
  • Aim Marker “ON  
  • Wind Display “Wind Speed 
  • Distance Display “Carry” 

Disconnection: 

  • If a player disconnects after 1 hole, the match will be scored as complete and the person still in the lobby will be given the win regardless of the score of the match. 
  • If a player/s disconnect before finishing 1 hole, a replay will be in order and the game will re-start using the same rules as if it were a new match. 
  • Proof of the scores must be uploaded into Drop-In Gaming.

MLB THE SHOW:


Mode: 1v1

  • Teams/Players will join the same Lobby and play against each other when playing MLB The Show.
  • Games in MLB The Show can be set to the following Inning Length:
    9 Inning Games
  • The Team/Player with the most Runs by the end of that Game will be the winner
    The Team/Player that wins the majority of games within the established amount of games to be played, is deemed the Winner of the overall Match between Teams/Players.
  • If a player disconnects after 1 full inning, the game will be considered complete and the win will be given to the person still in the game regardless of the score.
    Game Rules
    Hitting: All-Star
    Pitching: All-Star
    Guess Pitch: Off
    Quick Counts: Off
    Strike Zone: On
    Balks: Off
    Umpire Balls And Strikes: Variable
    Ejections: On
    Injuries: Off
    Disconnection:
     
  • If a player disconnects after the 1st inning, the game will be considered complete and the person left will be determined the winner.
  • If a player disconencted before the end of the 1st inning, the game will be replayed using the same score but starting from scratch. At the end of that game you will add both scores together from the disconnection game and current game to determine the winner.
  • We suggest streaming events or submitting video clips as this is the best way to show proof.
    Any dispute will be interpreted by our analyst team

Rocket League

Match Options: 1v1,2v2,3v3

  • Teams/Players will join the same lobby and play against each other in a best of 1 match.
  • Team A will host the match and invite other players to their lobby.
  • The Team/Player with the most goals by the end of that match will receive the win
    Game Rules:
  • Game Mode:Soccer
  • Arena: (DFH Stadium ((Day, Stormy, Normal)), Mannfield, Champions field, Urban central, Beckwith Park, Utopia Coliseum, Wasteland, Neo Tokyo, AquaDome, Starbase,SaltyShores, Farmstead, Forbidden Temple.) Are all acceptable
  • Region: Recommended
  • Time: Standard 5 minute Match
  • Team Settings: Default
  • Mutator Settings: Nothing will be changed here. If something is changed this will result in an loss and Ban.
    Disconnection:
  • If a player disconnects after 1 min of game play, the game will be considered complete and the team in the game will be given the win regardless of score.
  • If the play disconnects before 60 seconds, the game will be replayed assuming the same score and continuing the match. At the end of the game, players will add the score of the current game and disconnect game and determine the winner.
  • We suggest streaming events or submitting video clips as this is the best way to show proof of all kinds.
    Any dispute will be interpreted by our analyst team.

    Warzone Rules

2 Hour timed kill race. Players will Drop-In at tournament time and have two hours to sub their best 3 games. Submitting games and teams will go into our discord channel. https://discord.gg/3hg865   

  • One player must be streaming per team. (post in discord streaming channel)
  • One player must have the tournament tag in their clan tag in order for games to count. The tournament tag will be announced on stream and through discord 5 minutes prior to game time. 
  • Teams can queue into their final game up to 1 minute before time ends. (I.e Tournament ends at 5:00, as long as the queue is by 4:59 your team is eligible.
  • 1 point per kill and NO placement points.
  • Cross Platform must be on.

Gunfight Rules

Call of Duty Gunfight is a fast paced 1v1 or 2v2 kill the enemy game mode with a small map 40 second per round gameplay. If time runs out, an overtime flag spawns for 10 seconds and if captured, the individual or team wins.  Individuals and Teams spawn with a pre-determined weapon class that changes every two rounds. Individual or team standing or an overtime flag capture wins the round.

Game Rules: To start the match, go into a private match; custom game, select Gunfight. Options should be set at default when creating a match – 40 second timer, 6 wins is a match win, best 6 out of 11 match game play, switch sides every 2 rounds, random guns, and team play. 

Map options* King, Shipment, Pine, Hill, Showers, Docks, Speedball, Stack, Trench, Gulag Showers, Bazaar. 

*Hosting team will select a map of their choice. Maps can be played multiple times.  

Game Hosting:   Individual or Team who creates the match will host Game 1. (The opponent will join the lobby of the person who made the match) Opposing team will host game 2. If it is tied 1-1 games and teams go into a final game 3, the team with the biggest margin of victory will host the final game.  (Example; a team wins 6-0 vs 6-4. The team that won 6-0 will host the final game. If both teams win 6-0, whoever created the match will host final game)  

Winner: The individual or team that wins the best 2 out of 3 matches will be the winner and should submit their victory at dropingaming.com

Team Selection: In the pre-game lobby, teams will select either Coalition or Allegiance before game play begins. Disconnections: If a player or team is disconnected or lags out during  game play, the game will continue regardless of the score or when a team disconnects.  The last individual or team remaining will be deemed the winner of that round. If the individual or team fails to rejoin, then the remaining individual and/or team will be deemed the winner of the match.  A player or team that lags out  can rejoin the game with no penalty.

Call of Duty: Warzone Rules

Game Settings: The following settings will be used.

How To Play: Your team and your opponents will join the same Battle Royale game as a squad (2v2) or duo (1v1) and compete to score the most kills. The team with the most Kills/Points at the end of the game wins. Teams will play a best 2 of 3. You must keep score of you and your opponents kills after each game. The winner is the one with the most kills combined after both games. 

Jailbreaks: When a Jailbreak occurs, at least one player on a team is alive or in the gulag when a jailbreak happens, both players are back in action. All kills scored by the team after the jailbreak count. If both players on a team are dead and brought back to action from the jailbreak NO KILLS AND DAMAGE WILL COUNT towards the current total. Those players must fall to the grown and die and cannot participate in the rest of the game. 

Interference & Obstruction: You are not allowed to intentionally interfere with your opponents attempts to move around the map or secure kills. Additionally, spamming location pings/marking locations while your team is out to distract your opponent is not allowed and will result in an automatic forfeit..

Kill “Stealing”: Kill-stealing is not against the rules. You and your opponents may work together to secure kills. “Stealing” kills is allowed and is part of the competitive nature of the match.

Tiebreaker: In the event of a tie, the team with the most damage wins. If you and your opponent/s are tied in kills at the end of the game but your team has more damage your team wins. When  

Lag: After boarding the plane, any complaints about lag or ping issues during the pre-game settings will not be taken into consideration. What if there is a Disconnection? If a player/s disconnects from the game during the warm-up period, the game must be replayed. Players will backout to the pregame menu and restart the game. If a player is disconnected during play, that will be treated as a death. When that happens the current kill count will be recorded for your team as that number. Opponents can continue to play even after one has disconnected from the match.

Fortnite Rules

You and your opponent/s will join the same game as a Duo (1v1) or Squad (2v2) team and race to get the most kills before the game ends or all players die. The team with the most kills at the end of the game wins the round

Game Hosting: All matches are best 2 of 3. The winning team must win 2 games to be declared winner of the match.Whoever created the match will host game 1. Opposing team will host game 2. If it is tied 1-1 games and teams go into a final game 3, the team with the most kills in either of the first two games will host the final game. (Example, my team has 12 kills game one and 0 game two. My opponent has 6 kills game one and 6 game two. My team will host the final game)

Kills While Downed: Any kills scored while you’re downed count towards your final score. Kills scored after you die do not count towards your final score.

Tiebreaker: If you and your opponent finish the game with the same amount of kills, play the match again following the same rules.

Lag/Settings: After jumping on the bus, any complaints about lag or ping will not be taken into consideration, you must play through.

Stealing Kills: Kill-stealing is not against the rules. You and your opponent may work together to secure kills. “Stealing” kills is allowed and is part of the game

Interference/Obstruction to the other team: In general, you are not allowed to intentionally interfere with your opponent’s attempts to move throughout the map. However, if you feel this has happened, please submit a write up and replay of what happened. Our team will use best judgement and make a final decision at that point and determine if it was cruel play.

The following are not allowed:

  • Breaking down any structure that your opponent has built, or purposely breaking down non built structures (buildings) to weaken their base as well as shooting at their structure intentionally. 
  • Causing your opponent to miss shots.
  • Building in front not allowing a clear shot for them to attack a team.

Allowed during game play:

  • Attracting other opponents by firing guns around the opposing teammate
  • Boxing yourself around a loot crate or chest is clean play.
  • Following your opponent is allowed.
  • Shooting down your own structure and launch pad is clean play as long as the opponent is not on the structure causing them to fall. (building for a launch pad, rift etc)

There are other possible means of interference. Drop-In will do our very best to maintain a fair and consistent experience for all gamers. If there is a problem, the team will need to submit evidence for us to make a fair call based on what is provided for the replay team. We must have clear proof to warrant a forfeit.

Disconnections: If a player disconnects in the pre-game warm-up, the game must be replayed. If you disconnect during game play, it is treated like a death. Your score is equal to the number of kills you had when you disconnected. Your opponent can continue to play even after you have disconnected from the match.

Conclusion: Once the game has ended, take a screenshot of the final kill count and upload that into the final box when submitting who won the match. The person/team with the most kills will be named the winner.

Apex Legends

Kill Races (Regular or Timed) and Match Play (Best Of Series)  

-1 POINT per Kill 

In 1v1 or 1v1v1 matches, you will be joining the same lobby and splitting off for the Kill Race. 

In 2v2 and 3v3 matches, you will be joining SEPARATE lobbies and continuing with the Kill Race. We recommend at least one person to stream for video evidence. Communicating with the other team when you drop is critical each team plays the correct number of games.  

**FOR KILL RACES** 

Kill Race Format (Regular): 
-“Kill Race” Series – Most Kills per Team/Player after established number or games  
SUDDEN DEATH (1 game)  
2 games 
3 games  
4 games   

Timed Format: (Typically reserved for Tournament Play/Weekly Events) 

-Best Two Games (the two games that provided the most collective Kills between the two of them) within the allotted timeframe established prior to the start of Competition. 

-2 Hours 

-Players MUST SUBMIT PHOTOGRAPHIC EVIDENCE INTO THE DROPINGAMING DISCORD CHANNEL, of their TOTAL KILLS at the conclusion of each of their rounds, if they want that score to count towards their Overall Kill Total or that match. Teams CAN NOT respond with their teams kill total without photographic evidence of said round, for it to count towards their Overall Kill Total or that game (Match Play).   

If a player disconnects in the pre-game warm-up, the game must be replayed. If you disconnect during game play, it is treated like a death. Your score is equal to the number of kills you had when you disconnected. Your opponent can continue to play even after you have disconnected from the match. 

**FOR MATCHPLAY** 

“Best Of” Format: 

-Teams/Players will play against each other in a Kill Race fashion, to have the most kills by the end of the game or when both Teams/Players have been Eliminated. 

-The Team/Player with the most kills by the end of that Game will receive One Point. 

-The Team/Player that wins the majority of games within the established amount of games to be played, is deemed the Winner of the overall Match between Teams/Players. 

SUDDEN DEATH (Winning 1 game=1 Point) 
3 games (Need 2 Points) 
5 games (Need 3 Points) 

-FOR THIS FORMAT SPECIFICALLY:  

-Each Team/Player MUST SUBMIT INTO THE DROPINGAMING DISCORD CHANNEL OR DROP-IN GAMING PAGE UNDER MATCH SECTION, photographic evidence of EACH GAME, so that the Point can be awarded properly. 

-FAILURE TO SUBMIT PHOTOGRAPHIC EVIDENCE RESULTS IN AN AUTOMATIC POINT AWARDED TO THE OTHER TEAM. 

-If no PHOTOGRAPHIC EVIDENCE is provided by either competitor within 15 minutes following competition, that Game Played will be Null and Void WITH NO REFUND. 

No Shows

  • A team has 15 minutes Post COMPETITION Start Time to show-up with the proper number of eligible players and be ready to start the match. Failure to do so will result in a forfeit of the match. Teams are responsible for all scheduled matches. 
  • If you have a No Show issue, navigate to your match page and update your match status to: “I’m reporting: my opponent did not show up”. 
  • To receive a no show win, you must submit a ticket within 15 minutes of the start window to show no one was in the match.  

Teams can “requeue” into a new game as long as there are more than 5 minutes left on the clock (I.E. if tournament ends at 10PM, 9:55 is cutoff). 

-Team must be in the Loading Screen to be “Officially Loaded” into the game. If still in Lobby, it does not count as being “Officially Loaded”.  

  •