How To Play: You will join the same lobby as your opponent (1v1) and compete to score the most kills. The player with the most kills at the end of the game wins. Players will play 2 games and compete to get the most amount of kills in those games. After the 2 games the players will combine total kills from both
games and a winner will be announced. If the score is tied after 2 games, players will play a sudden death match to determine the winner. You must keep score of you and your opponents kills after each game and upload your scores into your Drop-in Gaming match. You will be joining a duos match together.
Game Hosting: All matches are best 2 of 3. Whoever created the match will host game 1. Opposing team will host game 2. If players are tied after 2 games, a final game 3 will be played. The player with the most kills in either of the first two games will host the final game. (Example, I had 12 kills game one and 0 game two. My opponent has 6 kills game one and 6 game two. I will host the final game)
Tiebreaker: If you and your opponent finish the game with the same amount of kills, play the match again following the same rules.
Lag/Settings: Before the loading screen of the game, any complaints about lag are valid. Once the teams load into the plane/bus no lag complaints will be accounted for.
Stealing Kills: Kill-stealing is allowed and NOT against the rules. You and your opponent may work together to secure kills. “Stealing” kills is allowed and is part of the game
Interference/Obstruction to the other team: In general, you are not allowed to intentionally interfere with your opponent’s attempts to move throughout the map. However, if you feel this has happened, please submit a write up and replay of what happened. Our team will use best judgement and make a final decision at that point and determine if it was cruel play.
Disconnections: If a player disconnects during the “picking characters” screen, the game must be replayed. If you disconnect during game play, it is treated like a death. Your score is equal to the number of kills you had when you disconnected. Your opponent can continue to play even after you have disconnected from the match. All of the kills your opponent gets after you get disconnected count towards their final score.
Dispute: If you dispute the rules, you have 15 minutes from when the game ends to upload evidence that your team won. All disputes will be reviewed by our gaming analysts to determine the final outcome. Please allow up to 24 hours for a final score to be reported.
- A team has 15 minutes Post Competition Start Time to show-up with the proper number of eligible players and be ready to start the match.
- Failure to do so will result in a forfeit of the match. Teams are responsible for all scheduled matches.
- If you have a No Show issue, navigate to your match page and update your match status to: “I’m reporting: my opponent did not show up”.
- To receive a no show win, you must submit a ticket within 15 minutes of the start window to show no one was in the match.