Head To Head – Private Match – Only MLB teams are allowed, no WBC teams or All Star teams
Game Type: Quick Play
Game Length: 5 Innings
Weather: Sunny / Clear
Guess Pitch: Off
Quick Counts: Off
Strike Zone: On
Umpire Balls And Strikes: Variable
The hosting team must ensure that all the settings are correct. If any setting is incorrect, then the hosting team will risk forfeiting the match.
How To Play: You and your opponent will join the same Exhibition match. You will find your opponent and their in game username on the Drop-In Gaming bracket. After joining the same private match, the host of the match will then need to press start match on the bracket and then start the match in MLB The Show. The team with the most runs at the end of the game will be the winner for that game. In order to move forward in that bracket you must beat your opponents in a best of 3 series.
Score Submissions: After each match is played in a best of 3 series, players must submit scores. If a player wins 2 matches in the series, the winning player will move on in the bracket.
Dispute: If you dispute the match, you have 5 minutes from when the match ends to upload evidence that your team won. All disputes will be reviewed by our gaming analysts to determine the final outcome.
Bracket: All games are a best of 3 series. This is a single elimination bracket; if you lose a series you will be eliminated.
Streaming: We recommend streaming to avoid any cheating allegations. If streaming, confirm “Streaming” when creating your team on the given competition. Players can also post in community chat with their stream info as well.
Ties/Overtime: In the event of a tie (if extra innings plays out in game), players will play a sudden death game.
Lag: If unplayable lag occurs, capture full proof of this lag, including how it affected your gameplay. At the end of the match, you can dispute the match and submit proof to the necessary support type. The administrator will decide whether or not it had an effect on your match based on the proof supplied. After reviewing this, our administrators will make the call on whether or not the match is to be replayed or cancelled.
Disconnection: In the event of a disconnection, you and your opponent must restart a new game, keeping the same scores for both players from before the disconnection. Example: Player A had 14 runs and player B had 10 runs, they would restart a new game using the scores from the previous match. There will be a maximum of 1 restart. If the same player disconnects again, their opponent will win by forfeit.
In-Game Glitches: Any in-game glitch used intentionally by a player to give them an advantage, is at the admin’s discretion to cancel or replay the match; please play your match to completion as the decision will be made after the fact. Proof would need to be clear and evident, you can use in-game captured proof.