Head To Head – Private Match – Only MLB teams are allowed, no WBC teams or All Star teams
Game Type: Quick Play
Game Length: 9 Innings
Weather: Sunny / Clear
Guess Pitch: Off
Quick Counts: Off
Strike Zone: On
Umpire Balls And Strikes: Variable
Game Hosting: Matches will either be “best of 1”, or “best of 3” and will be displayed on the matches card. If the series against your opponent is a “best of 1” series, Team A will host the match. If your series is a “best of 3” Team A will host match 1, Team B will host match 2. If your “best of 3” series is tied 1-1 then you will play a 3rd game to determine a winner. The individual with the most runs in either of the first two games will host the final game. (Example, Team A has a 4 run game in game one and 0 runs in game two. Team B has a 2 run game one and a 2 run game two. Team A will host the final game).
Extra Innings: Continue playing into extra innings until a winner is determined.
Lag: If unplayable lag occurs, capture full proof of this lag, including how it affected your gameplay. At the end of the match, you can dispute the match and submit proof to the necessary support type. The administrator will decide whether or not it had an effect on your match based on the proof supplied. After reviewing this, our administrators will make the call on whether or not the match is to be replayed or cancelled.
If you are “Kicked for Excessive Grieving” when you are losing a match or a game is tied, automatically you lose. If you are kicked when winning a match, the match will be replayed.
Disconnection: In the event of a disconnection, you and your opponent must restart and finish the game. If a player disconnects past the 6th inning, the game will considered complete and the person left in the game will be awarded the win regardless of score. If a play disconnected before the 6th inning, players will re-connect and use the same score to complete the game (if it were 2-1 in the 4th inning, you would restart using the same score and play until the 5th inning making it a full 9 inning game).
Reporting Scores: At the end of the match, both teams are required to enter who won the game. Once a winning team is selected you will be notified your team won. Failing to pick a winner at the end of your match can result in a penalty from Drop-In Gaming.
Dispute: If you dispute the rules, you have 15 minutes from when the game ends to upload evidence that your team won. All disputes will be reviewed by our gaming analysts to determine the final outcome. Please allow up to 24 hours for a final score to be reported.
In-Game Glitches: Any in-game glitch used intentionally by a player to give them an advantage, it is at the admin’s discretion to cancel or replay the match; please play your match to completion as the decision will be made after the fact. Proof would need to be clear and evident In-game DVR captured proof.
No Shows: A team has 15 minutes post competition start time to show-up with the proper number of eligible players and be ready to start the match.
Failure to do so will result in a forfeit of the match. If you receive a no-show win, you must email firstname.lastname@example.org with evidence of the no-show.