*Gunfight matches will be played on Modern Warfare
The hosting team must ensure that all the settings are correct. If any setting is incorrect, then the hosting team will risk forfeiting the match.
How To Play: Your team and your opponents will join the same private lobby and play a 2v2. The first team to 6 points will be the winner of that game. In order to move forward in that bracket you must beat your opponents in a best of 3 series in the winner bracket and a best of 3 series in the losers bracket.
Bracket: This is a single elimination bracket. If you lose a best of 3 series, you will be eliminated from the tournament.
Score Submissions: After each match is played, teams must submit scores. If a team wins 2 matches in the series, the winning team will move on in the bracket. If you win one match in the losers bracket you will move on in the bracket.
Dispute: If you want to dispute the match, you have 5 minutes from when the game ends to upload evidence that your team won or the other team did not follow the rules. All disputes will be reviewed by our admins to determine the final outcome.
Streaming: We recommend streaming to avoid any cheating allegations. If streaming, confirm “Streaming” when creating your team on the given competition. Players can also post in community chat with their stream info as well.

Game Mode: Call of Duty Gunfight 2v2 game mode.
Game Rules: Private match; custom game, select Gunfight. Options should be set at default when creating a match; 40 second timer, 6 wins is a match win, switch sides every 2 rounds, random guns, and team play.
Map options: Any map; hosting team will select a map of their choice. Maps can be played multiple times.
Disconnections: If a player or team is disconnected or lags out during game play, the game will continue regardless of the score or when a team disconnects. The last individual or team remaining will be deemed the winner of that round. If the individual or team fails to rejoin, then the remaining individual and/or team will be deemed the winner of the match. A player or team that lags out can rejoin the game with no penalty.
In-Game Glitches: Any in-game glitch used intentionally by a player to give them an advantage, it is at the admin’s discretion to cancel or replay the match; please play your match to completion as the decision will be made after the fact. Proof would need to be clear and evident, you can use In-game captured proof.